What does Templass actually do?
Traffic aimed at your service lands on our IPs first. We drop attack traffic. Clean packets go to your origin. Your uplink is not the filter.
FAQ
Bandwidth, tunnels, Minecraft, and what to do when the server is already on fire.

Traffic aimed at your service lands on our IPs first. We drop attack traffic. Clean packets go to your origin. Your uplink is not the filter.
Frankfurt (Equinix FR5) is the default on every plan. Custom scrubbing locations are available on request. Email support with your topology and we will tell you what is possible.
GRE tunnel for most setups. Cross-connect if you are in the same facility or we have a private path to you. We send tunnel details after you pick a plan.
GRE is a tunnel over the internet to your current host. A cross-connect is a private link. Same filter in front. Different last hop.
No. Keep your host. Point players at our IP. Bind the service to the tunnel and close the old public ports so people stop hitting the raw address.
The traffic that survives filtering and reaches you. Attack volume does not count against the plan. Only the good packets do.
We measure clean usage the way transit networks do. Your top 5% of samples in the month are ignored. The rest sets the number. Over that, overages apply.
€0.50 per Mbps of clean traffic above your plan.
No. Bandwidth is what changes. Same scrubbing center, same tunnel options, same filtering stack, same support. Custom is for hosts who need more Mbps.
Yes. Java and Bedrock. Proxies, networks, and single nodes. Tell us the ports when you order. Essential is sized for about 150 to 200 concurrent players.
If it speaks TCP or UDP, we can put it behind the filter. FiveM, Rust, CS2, voice, custom stacks. Same product, not a separate game SKU.
No. Layer 7 filtering is for game protocols and the TCP/UDP services around them. We do not offer HTTP or HTTPS website protection.
Frankfurt is the default because many EU players and origins are nearby. A tunnel back to a distant box adds that RTT. If your players sit elsewhere, ask about a custom scrubbing location.
Account, plan, tunnel keys, then DNS or IP cutover. Quiet onboarding is usually same day. If you are under attack, say so in Discord and we jump the queue.
Use Under Attack? in the header or go to the contact form with urgent mode. Discord first if you need a human now. Have your origin IP, ports, and current host ready.
1 Tbps class mitigation on the shared filter. If you need a dedicated pipe or more clean bandwidth, use Custom Quote.
Humans. Discord is the fast channel. [email protected] if you cannot use Discord.
Register on the Panel, pick a plan, we send tunnel details. If you already have an account, billing lives under dashboard/billing.
Yes, if you stop publishing it. Close the old ports on the public NIC. Bind the game to the tunnel. Otherwise people keep hitting the raw address.
Standard and Premium exist for that. One plan can cover more than one node if clean bandwidth holds. Big host platforms should ask for a custom quote.
Any we agree on. You are not limited to 25565. After the tunnel is up, ports and rate limits are managed in the Panel.
Yes. Always-on. There is no switch you flip after the server is already dead.
The Panel. Billing, firewall, rate limits, ports, and attack telemetry.
Anyone who only wants a cheap proxy with no tunnel. Anyone who will not hide the origin IP after cutover.